Maya
Modeling; extensive experience in Polygonal and Subdivision modeling.
Texturing; expert use of Photoshop, can create and apply custom textures
and maps for color, bump, secularity and other types of maps.
Animation; characters, objects, facial expressions, deformers
Expressions; experienced creating simple expressions, Set Driven Key.
Rendering; experienced in Mental Ray set-up.
Z Brush
Creating customize Displacement and Texture maps.
Photoshop
Expert user; customizing Textures, creating Renderings, adjusting images.
After Effects
Experience in film Composition, Editing, Animation and Rendering. |